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Case File

CVE-2018-1000224

HIGH · CVSS 7.5 EPSS 3.79% Public Exploit

Source: NVD + CISA KEV + EPSS (historical backfill) · Published 2018-08-20 · Last synced 2026-08-04

CyberRota Analysis

This is a high severity vulnerability with a CVSS score of 7.5. Public exploit code or proof-of-concept references have been detected in its references.

Public Exploit Signal

A public exploit, PoC, GitHub repository or Metasploit reference was detected for this CVE.

Detected Signals
exploit
GitHub PoC Links

Note: these links are listed for security research and verification purposes only.

CVE
CVE-2018-1000224
Severity
HIGH
CVSS
7.5
EPSS
3.79%

Original NVD Description

Godot Engine version All versions prior to 2.1.5, all 3.0 versions prior to 3.0.6. contains a Signed/unsigned comparison, wrong buffer size chackes, integer overflow, missing padding initialization vulnerability in (De)Serialization functions (core/io/marshalls.cpp) that can result in DoS (packet of death), possible leak of uninitialized memory. This attack appear to be exploitable via A malformed packet is received over the network by a Godot application that uses built-in serialization (e.g. game server, or game client). Could be triggered by multiplayer opponent. This vulnerability appears to have been fixed in 2.1.5, 3.0.6, master branch after commit feaf03421dda0213382b51aff07bd5a96b29487b.

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